*THIS BLOG CONTAINS ALL THE SPOILERS*
Let me just start by saying whoa! It was a long, wonderful journey wandering the Capital Wasteland for 99.1hrs on stream! Fallout 3 was the first story heavy game I started on my Twitch stream and I do not regret a single moment! Thank you to everyone who joined me for any part of the journey!
My Fallout 3 Blog will be broken in to a few different blog posts by topic. This is the first post of the main story of Fallout 3, I will write the main story blog in what I consider to be reasonably lengthened posts. Other posts will be about: the DLCs, side quests, and the vaults. (I will add hyperlinks to each post here as they are published.)
Okay, so let us delve in to the heart of Fallout 3… This was my favorite Fallout game for a few reasons. The first and main reason is because of the story! I know a lot of people were angry that it almost seemed linear and pushed you towards the good-guy play-through. In some ways I really disagree with this, I thought there were actually quite a few options you could have taken to complete an evil play-through if you really wanted to. Maybe it was not the choices you wanted, but there were plenty of opportunities in both the main quest and a lot of side quests to be evil. The second reason is because it is not only the first ever Fallout game I played, but was also my first ever action role-playing open world game. It was an amazing first experience… I learned a lot by making a lot of mistakes! The third reason is I love the location. I enjoyed exploring the ruins of the D.C. area and getting to explore the bombed out city, the museums and monuments. The rich history the area provided was very appealing to me.
My first play-through was in 2015. So it had been long enough between play-through that I could not remember a lot of details about my first time playing. Sure, I remembered some characters and some bits and pieces of quests, but it was foggy enough in some areas to feel like new. I also made sure to do every side quest I stumbled upon and explored all of the locations on the map. This time I had all the DLCs to play so those were complete blind play-throughs on stream (but more on those in my future DLC post!)
Before moving on to discuss the main quest it is important to know I did a good-guy play-through. I wanted to gain as much karma as I could by always being a nice person. I ran around the Wasteland helping everyone I possibly could. This might not be as fun for other players but I find it is actually a rather fun, hard play style. In some instances it would have been so much easier to just murder people and steal what I needed (and there were many times I considered it). Instead I had to get creative with my actions and word choices to accomplish my goals and not lose karma along the way. Was I always successful? No, but I did the best I could for the Capital Wasteland.
So begins my condensed play-by-play of the main story quest decisions I made along the way and why.
The Escape of Vault 101:
Escaping Vault 101 is so liberating. The Overseer is crazed (poor Amata having to put up with his shit). On the way out of the vault I made sure to collect the bobble head so I didn’t have to worry about getting it later. Feels good nabbing one at the start. Because I played a good person, I made sure to stop and save Ellen (Butch’s mom) from being murdered by radroaches. This is a fun task because Butch stops being a dick towards you and gives you his sweet Tunnel Snake Jacket! Later on if you answer Vault 101’s distress call you can chat with Butch and see how he is getting along. I know there is a way to get Butch as a companion, but since I don’t like rolling with companions (except Fawkes) I never really looked in to it.
What is the first thing you do after leaving the vault? Do you have a Wasteland routine? I have a small starting routine. For me, I always check the little area of destroyed houses nearby and then go in to the Springvale Elementary School to gain XP by fighting the raiders and looting the area. Most of the time I ignore the ant nest in the basement of the school until I get better weapons and armor, just a preference though. The next step for me is always heading right to Megaton. It is also one of the first steps of the main story, “Following in his Footsteps” is a quest to find what knowledge you can about where your father went after he left the vault.
Megaton:
I always find it hilarious that people decided to make a town around a fallen atomic bomb that could detonate at any time. They have no clue if it was a dud or just happened to not be armed when the bomber crashed. The great thing is they completed their goal and created a thriving little settlement in the Wasteland. Not only do people live there, they have people coming and going to trade or stay for the night. So outsiders are also okay with being in the vicinity of a large atomic bomb. Living in the wasteland would already be stressful with raiders, super mutants, and various mutated animal abominations running around. I know they originally ended up in the crater because they were not allowed to enter Vault 101 and they were trying to take shelter from all of the dust storms, but after the storms cleared I would have attempted to get as far away from that area as I possibly could. Not a chance in hell would I ever go anywhere near that area if I knew there was a bomb.
You have some options in Megaton; both in main quest and some side quest options. On your main quest you are told to go to the saloon and talk to Moriarty. When you walk in to the saloon you are confronted by a Mister Burke who gives you a side quest, “The Power of the Atom.” This quest puts the lives of the people of Megaton in your hands. Mister Burke wants you to detonate the bomb, destroying Megaton and killing the residents. The Sheriff of Megaton wants you to disarm the bomb, for obvious reasons. I chose to disarm the bomb for obvious reasons. One being I am doing a good guy play through. The second reason is I like using Megaton as my home base for my play through. It is relatively central to things and has Craterside Supply, where I do most of my buying and selling.
While you are questioning Moriarty you are given another quest that tests your morality. Moriarty wants you to hunt down a lady named Silver and kill her and get the money she ‘stole’ from him. You have a couple different options for this but they all boil down to these: Killer her and take the money, convince her to give you the money and lie to Moriarty, don’t take her money and lie to Moriarty. I let her keep the money and lied to Moriarty saying she was taken care of. Because I didn’t take the money, this made my life a bit harder in the early stages of the game because it is tough to find enough caps to pay his fee to tell you what he knows. I had to scavenge more items to sell to come up with the caps. A little more time consuming to ensure you keep your good karma standing. After you pay him he gives you some info on where to look for your father.
Galaxy New Radio:
You eventually learn that your father was heading towards the Galaxy News Radio building (aka: the GNR). I wandered the wasteland until I came close to the GNR Plaza and that is when all hell broke loose. There are super mutants in the plaza trying to fight their way in to the building, but they stop and advance on you once they notice you’re there too. Since I did some game exploration stuff out of order, The Brotherhood of Steel was not outside to help fight the super mutants like they usually are (the building is under Brotherhood protection). Once you get rid of the super mutants a behemoth super mutant is set loose and on a rampage. You have to take out this bad boy before gaining access to the GNR building. Once the coast is clear, the Brotherhood will let you enter. Three Dog is upstairs. You have options here depending on your play style. You can murder Three Dog or go through his speech checks. For obvious good guy reasons, I did not murder Three Dog and instead helped him on his “Galaxy News Radio” quest. This was a fun quest which had you first search the Museum of Technology to retrieve the satellite dish off the Virgo II Exhibition lander. The museum was overrun with super mutants so you have to fight your way to the lander. Once you get the satellite you bring it to the Washington Monument. I enjoyed getting to go to the crumbling monument and get on a rickety elevator (which not a chance in hell would I have ever done in real life) and bring it to the very top to install so Three Dog can broadcast to more of the Capital Wasteland. Three Dog is happy with your help and directs you on your way.
Rivet City:
Your next area to look for your father is to go to Rivet City and speak to Dr. Li. If you’re not familiar with the backstory of Rivet City here is a brief history. Rivet City is a prewar aircraft carrier that was dry-docked at the Washington Naval Yard. The ship was eventually abandoned in the wake of the Great War after it collided with the peninsula near the naval yard. The ship was snapped in two and forever stuck beached not far from the Jefferson Memorial. Decades later it was found and established as the Rivet Station Science Outpost by Pinkerton, a part of the Naval Research Institute. He wanted to figure out a way to make the ship float once again. Eventually a small settlement would also come to establish themselves inside the great vessel and thus start Rivet City. Mirelurks took up residence in the flooded lower sections of the ship and still cause havoc to the city residence.Pinkerton had a falling out with Dr. Li and eventually left Rivet City to live in the front bow of the ship. Rivet City is the largest settlement and has the fourth most powerful military force in the Capital Wasteland. They established themselves a force not to be reckoned with.
Dr. Li (who I am pretty sure is in love with your father), gave us more information on your parent’s past and their work on Project Purity (the goal of bringing clean water to all of the Wasteland.) Without out right saying it, Dr. Li blamed you for the project falling apart because your mother died after giving birth to you and your father took you and went to live in Vault 101. Dr. Li tells you of your father’s return to the project and how he went to the Jefferson Memorial where their old lab was. When you get to the Jefferson Memorial you quickly find that you have to fight your way in against super mutants. Upon clearing the facility out of the mutants you find your father’s holotape notes on Project Purity and one that says he had to go to Vault 112 (one of my favorite vaults in the series!)
**We will continue the story in the next blog post! Please follow to make sure you don’t miss the next post!**
***I’d love to have discussions in the chat if you have any thoughts or want to talk about how you played!
- Thoughts on Fallout 3?
- Most people talk about liking New Vegas more. If that is you please tell me your reasons!
- Did you do a similar play style or did you go for a more the Evil play style or maybe even a hybrid?
- If you did the Evil Route how did your journey differ from mine up until this point?
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